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1. Identity statement
Reference TypeConference Paper (Conference Proceedings)
Sitesibgrapi.sid.inpe.br
Holder Codeibi 8JMKD3MGPEW34M/46T9EHH
Identifier6qtX3pFwXQZeBBx/wm9oV
Repositorysid.inpe.br/banon/2002/12.03.09.44
Last Update2002:11.28.02.00.00 (UTC) administrator
Metadata Repositorysid.inpe.br/banon/2002/12.03.09.44.06
Metadata Last Update2022:06.14.00.12.27 (UTC) administrator
DOI10.1109/SIBGRAPI.2001.963060
Citation KeyMorimoto:2001:InDiMi
TitleInteractive digital mirror
Year2001
Access Date2024, May 02
Number of Files1
Size537 KiB
2. Context
AuthorMorimoto, Carlos Hitoshi
EditorBorges, Leandro Díbio
Wu, Shin-Ting
Conference NameBrazilian Symposium on Computer Graphics and Image Processing, 14 (SIBGRAPI)
Conference LocationFlorianópolis, SC, Brazil
Date15-18 Oct. 2001
PublisherIEEE Computer Society
Publisher CityLos Alamitos
Pages232-236
Book TitleProceedings
Tertiary TypeFull Paper
OrganizationSBC - Brazilian Computer Society
History (UTC)2008-07-17 14:10:54 :: administrator -> banon ::
2008-08-26 15:22:03 :: banon -> administrator ::
2009-08-13 20:37:15 :: administrator -> banon ::
2010-08-28 20:00:13 :: banon -> administrator ::
2022-06-14 00:12:27 :: administrator -> :: 2001
3. Content and structure
Is the master or a copy?is the master
Content Stagecompleted
Transferable1
Version Typefinaldraft
Keywordscomputer vision
computer graphics
interactive digital mirror
face detection and tracking
AbstractThis paper describes some preliminary results of our ongoing project on digital mirror interfaces. Regular mirrors reflect ambient light from the scene towards the observer. Digital mirrors capture the ambient light with a camera, extract information about the scene, and display appropriate information to the user, combining real-time computer vision systems with realistic computer graphics. We describe the works on both ends, image processing from the camera, and image output to a computer screen. The computer vision routines developed so far are basically for human face detection, tacking and 3D head pose estimation. The main computer graphics routines are able to render a 3D head model in real-time. We are starting to integrate both ends, and coding very simple behaviors to the virtual head.
Arrangement 1urlib.net > SDLA > Fonds > SIBGRAPI 2001 > Interactive digital mirror
Arrangement 2urlib.net > SDLA > Fonds > Full Index > Interactive digital mirror
doc Directory Contentaccess
source Directory Contentthere are no files
agreement Directory Contentthere are no files
4. Conditions of access and use
data URLhttp://urlib.net/ibi/6qtX3pFwXQZeBBx/wm9oV
zipped data URLhttp://urlib.net/zip/6qtX3pFwXQZeBBx/wm9oV
Languageen
Target File232-236.pdf
User Groupadministrator
Visibilityshown
5. Allied materials
Next Higher Units8JMKD3MGPEW34M/46Q6TJ5
8JMKD3MGPEW34M/4742MCS
Citing Item Listsid.inpe.br/sibgrapi/2022/04.29.19.35 12
sid.inpe.br/sibgrapi/2022/06.10.21.49 1
Host Collectionsid.inpe.br/banon/2001/03.30.15.38
6. Notes
NotesThe conference was held in Florianópolis, SC, Brazil, from October 15 to 18.
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